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Alex Charleux
Alex Charleux
Associate Art Director at Ubisoft / Open for opportunities
Bordeaux, France

Worked as a mercenary artist for various entertainment and indie projects with an emphasis on building strong aesthetics through visual development and content creation. Transitionned to a 6 years experience in video game industry through creative and management positions.

- Asset production for various artistic directions (2D and 3D projects)
- Documentation creation and workflow setups for visual target reach
- Experience in management and reviewing/feedback process (internal and external pipelines)

Skills

Concept ArtCharacter DesignArt DirectionIllustration

Software proficiency

Photoshop
Photoshop
3ds Max
3ds Max
ZBrush
ZBrush

Reel

Experience

  • 2D Artist at Ubisoft
    Paris, France
    November 2014 - Present

  • Freelance at self employed
    Paris, France
    January 2012 - Present

  • Environment Artist at Dontnod
    Paris, France
    June 2012 - February 2013